About Olga
German
Native or bilingual
English
Fluent
Experience
- Electronic Arts / DICEDevelopment DirectorApril 2024 - April 2025 (1 year)Stockholm, SwedenManaged the development of various game features during the pre• •• •• • production, release, and live service of Battlefield 2042. Coordinated activities for 4 teams during different phases: Cosmetics, Dynamic World, Re-works, and Narrative and Maps. Established and maintained detailed project schedules, resource plans, and budgets to meet aggressive deadlines and quality standards. Defined and tracked key performance indicators (KPIs) for delivery, quality, and predictability. Built and evolved effective teams by identifying resourcing needs, hiring, and mentoring.
- Electronic Arts / Ghost GamesDevelopment Manager (Need For Speed - Heat)October 2018 - May 2020 (1 year and 7 months)Gothenburg, SwedenManaged the development of several game features for Need For Speed -3D model team3D import teamcustomization team
- GameloftVideo Game ProducerApril 2016 - April 2018 (2 years)Barcelona, SpainCoordinated the development effort between the leads of the Vehicle,• •• •• • Environment, Engine, and Physics teams for the title Asphalt 9: Legends. Developed and executed production roadmaps in collaboration with internal teams and external partners. Managed production risks by analyzing impact and escalating urgent issues appropriately.
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Education
- ITIL Foundation in IT Service ManagementPeopleCert.org and Axelos.com2016ITIL Foundation in IT Service Management
- PSM I - Professional Scrum Master CertificationScrum.org2016PSM I - Professional Scrum Master Certification