About Igor
Russian
Native or bilingual
English
Fluent
German
Basic
Experience
- Self-employed / FreelanceCG 3D Artist / Vegetation & Foliage Artist / Indie Game DeveloperVIDEO GAMES AND ANIMATIONFebruary 2023 - Today (3 years and 4 months)Berlin, Germany• Full-cycle creation of vegetation, foliage, and tree assets for real-time environments and games.• Development of plants, trees, and materials from scratch using Blender, SpeedTree, Substance Designer, and Substance Painter.• Creation and population of large-scale outdoor locations in Unreal Engine and Unity.• Scene and asset optimization, including texture optimization, LOD setup, and performance profiling.• Implementation of efficient LOD systems and material optimization to improve overall FPS and runtime performance.• Contribution to indie game projects as a CG artist and developer, focusing on visual quality and technical stability.
- Freelance2D Pixel ArtistApril 2022 - May 2023 (1 year and 1 month)Created 8bit characters, environments, and visual assets for a pixel platformer game.Worked with Aseprite and Photoshop to design characters, tilesets, backgrounds, and standalone pixel art illustrations.Developed modular tilesets for levels and gameplay environments with a focus on readability and style consistency.Collaborated on pixel art direction and visual storytelling for indie game projects.Translated digital pixel artworks into physical mosaic pieces that were later used as street art installations.Gained strong experience in working with limited resolution, color palettes, and clear visual language.
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Education
- Applied informatics in economicsMoscow Technological Institute2012
- 3d ArtistKaino University2022