About Hamza
Arabic
Native or bilingual
English
Fluent
French
Conversational
German
Basic
Experience
- MINDWALKS GmbHTechnical Engineer (Software/Hardware Integration)January 2023 - May 2023 (4 months)Cologne, NW, Germany-Troubleshot and debugged hardware/software integration with ESP32 microcontrollers, enabling communication between VR applications and physical devices (chair vibration, fan activation, headset control).-Collaborated with cross-functional teams and exhibition staff to diagnose and resolve real-time technical incidents, minimizing downtime and improving user experience.-Developed and maintained a VR application (Unity, C#) for Oculus Quest 2,ensuring stability and reliability for live exhibition use.Worked on both building hardware and software integration.- Programmed ESP32 microcontroller using C++ for various components likechair vibration for VR- Worked on 2 unity projects, a VR experience and a small serious gamifiedapp, and linked them to the Modcube solution created by Mindwalks.
- Idealump TunisiaGame DeveloperNovember 2019 - November 2022 (3 years)TunisiaDeveloped and maintained multiple mobile hyper-casual games in partnershipwith publishers and clients like Homa Games, Lion Studio, Boom Hits,...-Implemented and maintained multiple client-requested applications/mobilegames (Unity, C#), working directly with design documents and translatingclient needs into stable software solutions.-Integrated and supported third-party SDKs (analytics, publisher tools),learning new frameworks quickly, and resolving compatibility issues to meetclient deadlines.-Provided ongoing support to clients, handling bug reports, implementingrequested changes, and troubleshooting SDK integrations during testingphases.-Collaborated with clients and QA teams through dashboards and ticketsystems to track, resolve, and verify issues efficiently.-Developed internal tools and optimized workflows that reduced issuesresolution time and increased release speed.Experienced many different roles in many games:- Gameplay programming- UI integration and programming- Tool programming- Game Design- Architect Projects- Fast Prototyping- Documentation and best practice integration
- Institut Supérieur des Arts Multimédia de la Manouba(ISAMM)University Instructor - ContractorSeptember 2021 - June 2022 (9 months)Manouba, Tunisiaworked as a university instructor, mainly teaching:-Programming fundamental with C# and Unity-Game analysis and critics
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Education
- Master of Arts - Game Development & ResearchCologne University of Applied Sciences2026Interactive experience design and game development
- Bachelor's degree - Computer Science applied to Game DevelopmentInstitut Supérieur des Arts Multimédia de la Manouba(ISAMM)2019