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Hamza B.HB

Hamza B.

Software Engineer | Game Designer

€139/day
Cologne, DE
3-7 years

Average response time: 1 hour

About Hamza

An experienced game developer with a degree in computer science, specializing in video game
development.

I have over 6 years of experience in software/game development, including 4 years of dedicated full-time
professional work, primarily utilizing C# / .NET and Unity

I have done multiple projects covering multiple areas, from mobile games to VR experiences to hardware development.

I'm always open and eager to learn and try new things and tackle new challenges.
  • Arabic

    Native or bilingual

  • English

    Fluent

  • French

    Conversational

  • German

    Basic

Can work on-site
Cologne (up to 50km)

Experience

  • MINDWALKS GmbH
    Technical Engineer (Software/Hardware Integration)
    January 2023 - May 2023 (4 months)
    Cologne, NW, Germany
    -Troubleshot and debugged hardware/software integration with ESP32 microcontrollers, enabling communication between VR applications and physical devices (chair vibration, fan activation, headset control).

    -Collaborated with cross-functional teams and exhibition staff to diagnose and resolve real-time technical incidents, minimizing downtime and improving user experience.

    -Developed and maintained a VR application (Unity, C#) for Oculus Quest 2,
    ensuring stability and reliability for live exhibition use.
    Worked on both building hardware and software integration.

    - Programmed ESP32 microcontroller using C++ for various components like
    chair vibration for VR

    - Worked on 2 unity projects, a VR experience and a small serious gamified
    app, and linked them to the Modcube solution created by Mindwalks.
    Unity 3D C# C++ Design Thinking esp32
  • Idealump Tunisia
    Game Developer
    November 2019 - November 2022 (3 years)
    Tunisia
    Developed and maintained multiple mobile hyper-casual games in partnership
    with publishers and clients like Homa Games, Lion Studio, Boom Hits,...

    -Implemented and maintained multiple client-requested applications/mobile
    games (Unity, C#), working directly with design documents and translating
    client needs into stable software solutions.

    -Integrated and supported third-party SDKs (analytics, publisher tools),
    learning new frameworks quickly, and resolving compatibility issues to meet
    client deadlines.

    -Provided ongoing support to clients, handling bug reports, implementing
    requested changes, and troubleshooting SDK integrations during testing
    phases.

    -Collaborated with clients and QA teams through dashboards and ticket
    systems to track, resolve, and verify issues efficiently.

    -Developed internal tools and optimized workflows that reduced issues
    resolution time and increased release speed.

    Experienced many different roles in many games:

    - Gameplay programming
    - UI integration and programming
    - Tool programming- Game Design
    - Architect Projects
    - Fast Prototyping
    - Documentation and best practice integration
    Unity 3D C# Git documentation
  • Institut Supérieur des Arts Multimédia de la Manouba(ISAMM)
    University Instructor - Contractor
    September 2021 - June 2022 (9 months)
    Manouba, Tunisia
    worked as a university instructor, mainly teaching:
    -Programming fundamental with C# and Unity
    -Game analysis and critics

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Education

  • Master of Arts - Game Development & Research
    Cologne University of Applied Sciences
    2026
    Interactive experience design and game development
  • Bachelor's degree - Computer Science applied to Game Development
    Institut Supérieur des Arts Multimédia de la Manouba(ISAMM)
    2019

Skill set

Categories