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Anton LichtAL

Anton Licht

Freelance Game Designer & Developer - Berlin

On-demand
Berlin, DE
15+ years

Average response time: 1 hour

About Anton

I'm a full-stack game creator, taking ideas from first concept into players' hands. Berlin-based, making non-violent, character-driven games since 2011.

Fit: indie-scale action-adventure · Unity, Unreal & custom tech stacks · mobile · character-driven, story-driven, puzzle, and casual titles.
  • English

    Fluent

  • German

    Native or bilingual

Can work on-site
Berlin (up to 50km)

Experience

  • Sudden Forest
    CEO & Co-Founder
    VIDEO GAMES AND ANIMATION
    December 2021 - Today (4 years and 8 months)
    Berlin, Germany
    Sudden Forest is the Berlin studio I co-founded and lead as CEO. We’re a small team, so I wear many hats. On the project I’m officially game developer, game designer and tech artist. Behind it, I run the studio. Tidewind is our step towards a sustainable studio that creates games with meaningful stories that touch and inspire.
    Game Development Game design Unreal Engine 5 C++ Gameplay Programming
  • Naavik
    Talent Partner - Principal Game Designer/Developer
    CONSULTING AND AUDITS
    January 2026 - Today (7 months)
    Berlin, Germany
    Naavik is a games-industry research, consulting and advisory firm that helps companies master the business of gaming. I'm a Talent Partner in its Fractional Talent Collective, a pre-vetted network of senior gaming experts. Studios bring us on for temporary needs in game design and development.

    What I offer:
    - Fractional game design and development for studios, brokered through Naavik
    - Senior support across gameplay, systems and production
    - Engaged solo or as part of a wider Naavik expert team
    Game design Game Development Game Deconstruction Gameplay Programming
  • Game Development
    Consultant
    VIDEO GAMES AND ANIMATION
    November 2021 - Today (4 years and 9 months)
    Berlin, Germany
    I'm a full-stack game creator, taking ideas from first concept into players' hands. Berlin-based, making non-violent, character-driven games since 2011.

    My Services:
    - Gameplay development & game design
    - Game design workshops
    - Game business audits & consultancy
    - Systems, tooling & architecture
    - Talks, teaching & mentoring
    System Architecture Gameplay Programming Unity 3D Unreal Engine 5 Game design

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Education

  • Bachelor's Degree
    Mediadesign - Hochschule für Design und Informatik
    2015
    Bachelor's Degree

Certifications

  • Level Design for Games
    CGMA | Computer Graphics Master Academy
    2019
    Level Design

Skill set

Categories