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Corentin Giaufer SaubertCG

Corentin Giaufer Saubert

Développeur Backend Expert Go

€650/day
Nice, FR
3-7 years

Average response time: 1 hour

About Corentin

Bonjour, je suis Corentin, Développeur Backend expert Go. Ma mission : traduire votre vision métier en systèmes qui excellent par leur performance, leur fiabilité et leur scalabilité. Je ne me contente pas de coder ; je construis des solutions durables qui répondent à vos besoins et apportent une valeur mesurable.

Mon Approche

Performance & Go Idiomatique
J'écris un code Go idiomatique et optimisé, en exploitant sa concurrence pour bâtir des applications extrêmement rapides et économes en ressources.

Architectures Scalables & Fiables
Je conçois des architectures scalables (microservices, event-driven) et m'appuie sur des reliability patterns (Outbox, workers idempotents) pour garantir une fiabilité à toute épreuve.

Qualité par les Tests & l'Observabilité
Je pratique le TDD avec Testcontainers pour valider la robustesse du code et j'intègre du tracing (OpenTelemetry) pour une observabilité complète et un débogage rapide.

Résultats Concrets

Performance x29 sur une librairie Go
Après réécriture et optimisation, un traitement de données complexe est passé de 26 secondes à 0.88 seconde.

Architecture microservices résiliente
Conception d'un système event-driven garantissant la fiabilité des traitements via des workers idempotents et des files d'attente.

"Celui qui prend des risques peut perdre, celui qui n'en prend pas perd toujours."
— Savielly Tartakower

Si votre projet exige performance et fiabilité, contactez-moi pour que nous construisions ensemble une solution technique solide au service de vos objectifs.
  • French

    Native or bilingual

  • English

    Native or bilingual

  • German

    Basic

Remote only
Primarily works remotely

Experience

  • ChessMood
    Backend developper
    June 2024 - July 2025 (1 year and 1 month)
    Designed an event‑driven micro‑service architecture on AWS, partnering with a dedicated infra engineer for day‑to‑day deployments; focused on data‑flow diagrams, service boundaries, and reliability patterns (outbox, ordered queues).

    Principal maintainer of a leading Go chess library: rewrote >50 % of the code; added features, cutting PGN parsing from 26s → 0.888s (29×) multithread and 2× single‑thread on benchmarked database. Dropping the Python parser yielded a 14× boost and 93 % less processing time.

    Re‑implemented performance‑critical workers in Go, trimming CPU usage and noticeably lowering the AWS bill.

    Processed 300 h+ of chess videos: built OpenCV/FFmpeg pre‑filters that sped up an existing CNN board‑recognition model ≈10×, enabling frame‑accurate reverse search of positions.

    Ingested thousands of games from Chess.com & Lichess via resilient, idempotent SQS workers; produced detailed game analyses and aggregated player stats.

    Created “Lab,” a unified store for games, engine evals, and metadata.

    Implemented using TDD with Testcontainers and integrated OpenTelemetry traces for rapid root‑cause debugging across services.

    Collaborated daily across three time zones with engineers, titled chess players, and designers, translating chess‑domain logic into scalable backend code on tight release cycles.
    Golang Python MySQL Chess Amazon Web Services
  • TFD Recrutement
    Responsable de projet & Développeur backend
    HUMAN RESOURCES
    December 2022 - October 2023 (10 months)
    Nice, France
    - Architected and developed a scalable recruitment management system in Go, integrating it with multiple external APIs and services
    - Designed a high-performance data layer using PostgreSQL with optimized queries and Redis caching strategies, significantly enhancing system response times
    - Integrated Meilisearch for advanced job search capabilities, enabling real-time filtering and full-text search functionality
    - Implemented comprehensive observability using OpenTelemetry with Jaeger for distributed tracing, and Prometheus with Grafana for metrics collection and visualization
    - Built a robust API with OpenAPI specifications, facilitating seamless integration with front-end services
    - Established automated CI/CD pipelines using GitHub Actions with optimized Docker images using distroless containers and multi-stage builds
    - Set up production infrastructure using Traefik as reverse proxy, handling SSL termination and routing
    - Successfully delivered the project within timeline and budget constraints while maintaining high code quality standards
    Golang Développement Back-End Docker Git
  • ONE-TOO / CONTACT-AZUR
    Stagiaire en informatique
    MECHANICAL ENGINEERING
    July 2021 - July 2021 (1 month)
    Carros, France
    I contributed to embedded systems development, focusing on protocol implementation and system integration:
    - Developed and integrated proprietary and Open Protocol communication interfaces in C on a BuildRoot-based embedded system, ensuring robust device-to-device data exchange
    - Coded a cross-platform desktop application using C++/Qt, enabling real-time WiFi communication with embedded devices for efficient data retrieval, filtering, and analysis
    - Designed and implemented an intuitive graphical interface for embedded system control, significantly boosting operator workflow efficiency
    - Created comprehensive technical documentation covering system architecture and protocol specifications
    Linux C (Programming Language) C++ Qt Systèmes embarqués

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Education

  • Certificat, Anglais
    IU Internationale Hochschule
    2022
    Certificat, Anglais
  • Licence, Informatique
    Université Côte d'Azur
    2022
    Licence, Informatique

Certifications

Skill set

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